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Then VS now: Diode Helmet

An old helmet design I was always rather fond of, Today was the day I finally decided I had the skill set appropriate enough to significantly improve upon it. The actual topology could stand to be optimised but as it stands, it was all about the improvement of the design and I'm quite happy with it as a personal project.

Modelled in Blender 3D, textured in Substance Painter.

Direct comparison of work from 2013 to today, 10/01/2019. Both viewed in Secondlife.

Direct comparison of work from 2013 to today, 10/01/2019. Both viewed in Secondlife.

Vlu Helmet 2019 without its antenna (as it's an engine-only piece that was created after it was uploaded to Secondlife.